I spent the afternoon making and texturing a model, and since I've made numerous swords and shields I decided to make a small knife. I wanted to keep it simple both with the model and the texture, similar to Team Fortress 2.
The model was simple to make, I started at the hilt and then extruded a cylinder for the handle, after the handle was finished I used the same method I use for a sword and made the blade. Then I had to texture it.
I found the texturing process to be fairly easy this time around, pretty much picturing the wireframe as a canvas. I think the model overall looks really good, much better than I had first anticipated.
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