Saturday 16 January 2016

Updates

I've been ill over the past few days, been to the doctors and had enough painkillers to keep me asleep for 6 months, but the urge to work has pulled me from my slumber and onto the computer!

VFX:

I've continued making the video and have watched quite a few tutorials for Sony Vegas to get some ideas, so far the video looks quite nice and will have much more effects than first anticipated. I also watched Ant Man to see some VFX in action and will post a full page on that over the weekend. Other than that I tried to find some podcasts I could get into while I'm playing some games, they're helpful for getting opinions and some behind the scene explanations.

Design:

I've made some pixel art recently and have shared it on twitter to get some feedback. Some of the art I knew wasn't the best and I could have put more time into it, but I made a few pictures that I'm really pleased with. I'll keep creating little projects here and there and if anything does well I'll show it here.
Anyway here are some of the pieces I'm happy with:



Coding:

I'm going to create a fully working asteroids game over the weekend, I'l post the steps here and if I can I'll leave a download link as well. Other than that I've done a fair bit of revising, and have played around in Unity. Things are starting to click now, but there's still quite a way to go.


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