Thursday 28 April 2016

Environment Types for Car Game

Finishing the Exams has opened up Ant's lesson for anew project, we were asked to come up with ideas that are reasonable for our skill level, but that also has enough content for everyone to help out with, I imagine we'll talk about our ideas tomorrow and finalize everything, a few of us have thought about doing a Mario Kart-like game. A racing game like this allows for limitless possibilities, levels, cars, power ups, and countless models, at this point we might not actually be making this game, however with almost half the class happy with the idea I'm hoping that we do.

I thought I could post about the numerous environments we could use for inspiration, since we don't really have a story to go off the setting can literally be anywhere in the universe, or even in some other universe.

1: Cliffside Road: A makeshift racetrack thats loosely held onto the side of a mountain, with tunnels cutting in and out of the rock face. Loose wooden planks can easily lead to a quick death in the swirling waves below. I think this would be a fun level to both make and play, we can really focus on the verticality.


 2: Saturn's Rings: Chaos in space, you drive around the rings of saturn as they spin out of control, trying to avoid meteorites and stray shuttles. Only the best drivers will survive the madness as asteroid paths are created and destroyed below your vehicle, with gravity both aiding and hurting your journey.


3: Volcano Lane: You play in an underground mine area filled with lava, lanes will sink and rise through the magma cutting off shortcuts along the way. The finishing line is set at the mouth of the volcano, which you fly through into the sky before plummeting back into the level.


There are so many other level ideas that we could incorporate into the game, each being as mad as the last, it's a project that everyone can be apart of thanks to the vast array of required assets, it should hopefully come out well, especially with the amount of time we'll have put into it.

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