A few weeks have passed since I made a model for the Unreal project, and even more time has passed since I made the first models for the fruit shop. Because of this I decided to make some new models for the black market, and re-make some of the older models that I wasn't happy with.
Skateboard:
I really didn't have a purpose for a skateboard in any project right now, but the black market situated under the fruit shop in our Unreal game could use it. Honestly for such a basic looking model the skateboard was a pain to make, the raised edges were awkward to raise without it getting really complicated, either way i'm happy with it now.
Blender:
Making a blender in 3ds max is actually really simple, its a case of extruding and insetting until the model begins to resemble a blender. Also with the endless companies making an infinite number of differently shaped kitchen-ware, almost anything can look like a blender.
My old blender looked basic and needed updating, although the image above looks like the offspring of a petrol pump and an arcade machine, when it is textured im certain it will resemble a futuristic blender.
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