The goal is to collect stolen water from thieves using either stealth, magic, or firepower. I want the game to be replayable, hopefully giving players the choice of what tactics to use will keep the game fresh and fun.
using UnityEngine;
using System.Collections;
public class SimplePlatformController : MonoBehaviour {
[HideInInspector] public bool facingRight = true;
[HideInInspector] public bool jump = false;
public float moveForce = 365f;
public float maxSpeed = 5f;
public float jumpForce = 1000f;
public Transform groundCheck;
This is some basic code for the platforms I will use in game, this is all I have so far excluding the backgrounds I made a few weeks ago.
Although im doing this for fun, I'll post updates on my blog to keep everything up to date, hopefully it goes somewhere.
Backgrounds I made weeks ago.
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