Next Gen Games, Animation, and VFX

Thursday, 3 September 2015

Next Gen Games Day 1




Posted by Unknown at 21:02
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      • EGX
      • fruit shop models
      • Progress
      • Group moodboard
      • Coding and self portrait
      • 3D max more models
      • 3D Max work
      • Unreal engine and Art work
      • Presentation aftermath
      • Games final touches.
      • 10/09/15 work
      • Enemy Sprites
      • New layouts
      • Freetime research
      • Concept Art
      • Next Gen Games Day 1
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