Friday 9 October 2015

pong

We used flash to code a simple-looking game, with no idea of the game or its premise to start with.
Our task was to code a ball that would move and bounce off of the walls indefinitely, at which point I had an idea of what the game was, pong.
 Being new to flash, I had expectations of pong being an easy game to make due to the fact that its the 'first game' ever made for a console, however I couldn't have been more wrong.

When coding for pong you have to include commands for the controls, the speed, the score, and the collision effects. Comparing this to the previous 'rock paper scissors' game I made is impossible.
This is more responsive to code, but requires alot more code to work. While rock paper scissors is effectively the opposite.

No comments:

Post a Comment